As a way to break out of the meta, add a bit more versatility to the team, and have a bit more fun, I have been playing a lot of the Radar Minotaur. To preface this however, this particular configuration of this ship is not for everyone and can be quite difficult and frustrating as well – if RNG wants the enemy to get random citadels on you from 20km – RNG gives them citadels. That being said, this setup is an absolute brown-pant moment for a destroyer, especially if your team is paying attention and you can have a very big affect on the game as a result. But this can go in the other direction very quickly because the mino is so squishy. So here is my review of the Radar Minotaur, my setup, and a few tips on how to be effective (if RNG likes you).
Using a one-way ANOVA, player performance for the tier ten battleships was analyzed based on win rate and average damage as well as the new, unpublished WoWReplays.com Ship Rating and Aggression Rating. Significant differences were found between all ships in all but aggression. While the Yamato is still the top performer, the G.K. is a close second while there is much need for a buff to the Montana.
As many high tier battleship players are aware, there is a noticeable difference between the three current tier ten battleships – Yamato, Montana and Großer Kurfürst (G.K.). As of the writing of this article Warships.Today reports the Yamato as the top performing ship, followed closely by the G.K. then the Montana (Table 1). Each ship has a slightly difference play style, which has largely been carried down through their respective tech trees. These differences in play style, in the hands of a good captain, should lead to similar performance statistics among the three top tier battle ships if the ships are truly balanced. Most players who have sailed all three, or at least the original two (Montana and Yamato), know that this is not the case and that the Montana tends to perform worse than the other two. This has also been noted by several community contributors in both the EU and NA. But is this a case of confirmation bias? As Table 1. outlines, though the win rates for the top two ships are identical, there is a difference in their damage, but is that difference significant? Further, there is a notable difference between the Montana and the other two ships, like before, are these differences significant? These are the questions I have sought to answer and have analyzed my current data batch to do just that.