Analysis of Stat Measurements: How They are Created and What They Mean

For the past few months, I have been working closely with Jammin411 of WoWReplays.com to validate and recreate the Ship Rating and Aggression/Passiveness statistics that are used on the website. Literally, millions of cases of data have been analyzed to find the best variables to use and how to make them come together to get the results that we are looking for. Both stats offered their own challenges such as, “What are we trying to measure?” “What variables can be used to measure that?” “Is this really measuring what we want it to?” and “How do we explain these to the community?” This article will go on to explain the process, in short, of how the formulas were created and how the variables used were chosen. Further, I will also explain what the scores for each represent and what to you need to know when reading them on the site.

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MxStats Integrates with WoWReplays

I am pleased to announce that MxStats has integrated with WoWReplays allowing users to upload replays directly from their desktop.  Additional benefits include added details to your replay files.  If you upload a replay from MxStats you will see kills, potential damage, credits, and more associated with your replays.  

You can download the MxStats desktop application by visiting MxStats and clicking download on the latest version on the right hand side of the screen.  You can also discuss this application on the Wargaming official forums by clicking the links on the right hand side as well.

Moving forward the popular section of the site will mostly be populated with replays uploaded via MxStats.  The home page will continue to show all replays as it does now, but your odds of being featured in the Popular section go up considerably by uploading via MxStats.

You will soon be able to search on Kills, Damage, Credits, and more from the advanced filtering as well.  I hope you enjoy the new features, I’m looking forward to adding more features in the near future.